
Posted by Forrest Woolworth. Forrest just returned from attending GDC China in Shanghai with Justin. He's still a bit jet-lagged, but he learned a ton and met some great people at the conference, uncovered a lot about the Chinese smartphone market, and got to see some awesome sights.
The first session was an eye opener. It was given in Japanese, translated to Chinese, then finally translated to English. Imagine playing telephone, but in 3 different languages (and I'll assume the translators weren't just making stuff up). Many sessions were given in Chinese, and others in English. We got to wear cool earpieces to listen to the real-time translations (like at the UN!). Presenters and attendees came from big and small gaming companies from around the Globe including EA, Ubisoft, DeNA, Kabaam, Booyah, Playdom, and many more.
Not only is the mobile market seeing rapid growth world wide, but according to an industry vet at GDC China, the RPG space has seen more change in the past 3 years than in the last 30 years. Globalization is also a huge issue. Many challenges exist in taking a product global beyond just translations. Globalization is tied directly to localization, and ultimately culturalization. These are just some of the challenges that keep us on our toes every day.
We also have some exciting news on the GDC front. Justin was selected to give a session at the main GDC in San Francisco this Spring. The session will focus on the lessons learned in our experience bootstrapping PerBlue. We're pumped for this opportunity, and we will have more details for you soon.
0 comments:
Post a Comment